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Blinky Bill
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Job Description -

30

MAYA and Solid Angle Arnold Renderer on Linux platform.

     ● Worked with the CG Supervisors and Creative/Art Directors to create the desired look
and feel of the backgrounds.

● Setup master lighting of the Character and BG.

● Lighting with Arnold Render and creating a semi-final compositions for lighters with Nuke.

● Lighting, Shading and look development on multiple projects in various styles.

● Troubleshooting of complicated lighting scene and render problems.

● Develop and creating production light rigs, lighting workflows, tools and organizing rendering.

● Helped increase quality of shading by upgrading Mental ray shaders to Arnold shaders.

● Building shader networks in Slim for the surfacing Dept.

● Assist Pipline Developer for pipeline design.

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