



Blinky Bill
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Software Used -
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Job Description -
30
MAYA and Solid Angle Arnold Renderer on Linux platform.
● Worked with the CG Supervisors and Creative/Art Directors to create the desired look
and feel of the backgrounds.
● Setup master lighting of the Character and BG.
● Lighting with Arnold Render and creating a semi-final compositions for lighters with Nuke.
● Lighting, Shading and look development on multiple projects in various styles.
● Troubleshooting of complicated lighting scene and render problems.
● Develop and creating production light rigs, lighting workflows, tools and organizing rendering.
● Helped increase quality of shading by upgrading Mental ray shaders to Arnold shaders.
● Building shader networks in Slim for the surfacing Dept.
● Assist Pipline Developer for pipeline design.
